'Quantum Conundrum' hits PC
'Quantum Conundrum', the newest game from 'Portal' co-creator Kim Swift and developer Airtight Games, is now available on PC.
Players can also purchase a Season Pass through Steam, and get a downloadable 'Quantum Conundrum' soundtrack and two future downloadable puzzle packs.
'Quantum Conundrum' will be available in South Africa later this winter on the PlayStationNetwork for the PlayStation 3 and on Xbox LIVE Arcade for the Xbox 360.
One of the most decorated titles at E3 2012 in Los Angeles, 'Quantum Conundrum' earned recognition as one the show's top games, including 13 media nominations and awards for Best New Franchise, Most Innovative, Best Puzzle Game, Best of Show, Best Platformer, Best Original Game and Most Valuable game from outlets like IGN, Game Informer, PC Gamer, GameSpy, and Destructoid.
"'Quantum Conundrum' is one of the most innovative, thought-provoking games of 2012 from one of the great designers of our industry, Kim Swift," said Mike Fischer, president and chief executive officer of Square Enix, Inc. "We're proud to launch the next evolution of puzzle games and we're anxious to see how gamers react."
In 'Quantum Conundrum', players take on the role of a young boy dropped off on his uncle's doorstep for the weekend; his uncle just so happens to be the brilliant, eccentric inventor, Professor Fitz Quadwrangle. Upon entering the Professor's vast manor home, retro-fitted with crazy technology to test his latest hypotheses, players quickly realise their uncle has gone missing.
Fortunately, players immediately find Professor Quadwrangle's latest invention, the Inter-Dimensional Shift (IDS) Device, which, at the press of a button, can shift the world around them to a different dimension. In order to find their uncle, players use the IDS to dynamically alter between five dimensions and progress through bizarre and challenging rooms in the labyrinthine Quadwrangle Manor. Becoming adept at using the various dimensions - sometimes in combination - will be critical to solving puzzles and moving on to the next room.
Date Posted : 25 Jun 2012